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Tuesday, 23 June 2009 |
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Acclaim is in need of a PHP programmer. This is a contract job to create a web-based tool. |
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What's Going On - Apr 10, 2009 |
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Friday, 10 April 2009 |
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Project Top Secret has now passed its second year anniversary. Thousands have come and gone; a few talented people have stayed and the project continues to move forward. Where are we? |
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Friday, 01 August 2008 |
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Project Top Secret's Community Spotlight manager has been hard at work with another of our long time members. Naereus is a former moderator, long time collaborator in many areas, and lately has been putting in a lot of effort on many of the game's track designs. Now you can find out all the little secrets he's been hiding, as well as finding out a little bit more about one of our more mysterious team members. |
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Saturday, 26 July 2008 |
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AnjelusX has been a familiar face around Project Top Secret since Day 1 and was one of two people drawn from the community early in the game to be a moderator. As a member of the Advisory board and our most prolific writer he's the producer for our storyline, as well as music and sounds. He was the creative mind behind the track theme that was the driving force for the epic story lin, and has been a major motivator within the community. Now Spotlight XIX is ready for your viewing pleasure, and our intrepid interviewer has managed to get AnjelusX to sit still long enough to answer a few questions. Enjoy the reading! |
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Community Spotlight # 18: Wordweaver |
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Tuesday, 24 June 2008 |
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It's Community Spotlight time again! Wordweaver is one the best writers on our core team. He's never without an opinion and has contributed to numerous areas of the game, which is one of the reasons he made the Director's contest list of finalists. You can find out more about this talented individual if you read on. |
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Thursday, 19 June 2008 |
Project ‘Top Secret’ Announces Finalists Los Angeles (June 19, 2008) – Acclaim Games is approaching the final stage of the “Project: Top Secret” game design contest. “Project: Top Secret” is the brainchild of industry superstar David Perry. In addition to being the biggest video game project ever, it is the first large-scale user-driven game design project in video game history. One lucky winner will be chosen this month, and we have determined who the finalists are. One of these people will receive the top prize, and an unprecedented career boost – the Directorship of a game to be published by Acclaim Games and Executive Produced by David Perry. Picking our finalists for this amazing contest was not easy. Out of 60,000 people who signed up, there were certainly hundreds of amazing participants, so we have had to work hard to narrow the field. “Working with these dedicated gamers for nearly a year and a half on this project, I have come to appreciate not only the efforts of literally hundreds of participants out of this huge field, but their range of personalities and individuality,” said Rusel DeMaria, Assistant Director to David Perry. “In helping to pick these finalists, I kept remembering all their persistence, creativity and passion. Limiting the list of finalists was very difficult, as there were always more people I wished I could add.” To honor our designers, we have provided a brief biography of each of the finalists. Only one of these people will win the grand prize, but we want to acknowledge every one of them for their contributions. “To be hand chosen from 60,000 means every single one of these people are field tested and proven. To be honest, we are having a very difficult time pinning this down to just one winner,” says David Perry, the Director of the game. |
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